What Is the Standard Deviation of a Dice Roll?
At a glance
- 1. Find the mean
For a fair six-sided die, E[X] = (1 + … + 6)/6 = 3.5.
- 2. Average the squares
E[X²] = (1 + 4 + … + 36)/6 = 91/6.
- 3. Compute the variance
Var(X) = E[X²] − (E[X])² = 35/12 ≈ 2.917.
- 4. Take the square root
The standard deviation is √(35/12) ≈ 1.708.
- 5. Scale for several dice
For a sum of n dice, multiply the variance by n, so the SD grows like √n.
Try it: Dice probability calculator
A fair die is a discrete random variable that takes each value with probability . Its standard deviation is a fixed property of that distribution, so there is one exact answer and nothing needs to be estimated from data.
Derivation for a six-sided die
Mean:
Mean of the squares:
Variance, using :
Standard deviation:
Formula for any fair die
For a die with faces , the same steps (using and ) give:
| Die | Mean | Variance | Standard deviation |
|---|---|---|---|
| d4 | 2.5 | 1.25 | 1.118 |
| d6 | 3.5 | 2.917 | 1.708 |
| d8 | 4.5 | 5.25 | 2.291 |
| d10 | 5.5 | 8.25 | 2.872 |
| d12 | 6.5 | 11.917 | 3.452 |
| d20 | 10.5 | 33.25 | 5.766 |
Rolling several dice
Sum of dice. Independent variances add, so
For two dice: mean 7, variance , standard deviation . Doubling the number of dice does not double the spread. It grows by a factor of .
Average of dice. Dividing by divides the variance by :
This is why averages of many rolls cluster tightly around 3.5, which is the law of large numbers in action.
Why not divide by n − 1?
The (“sample”) formula is for estimating a standard deviation from observed data. Here we know the exact distribution, so we compute the population value directly. If you rolled a die 60 times and computed the sample standard deviation of your results, you’d get a number near 1.708 that varies from experiment to experiment.
Common mistakes
- Treating the six faces as a data set and using , which gives . That estimates the spread of an unknown population from a sample, which is a different question.
- Adding standard deviations instead of variances for sums: is wrong. The correct value for two dice is .
- Assuming the sum of dice is uniform. It isn’t: two dice make a triangle peaking at 7, and many dice approach a normal curve. Explore it with the calculator above.
References
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