Find z Given Arg(z + 1) = π/6 and Arg(z − 1) = 2π/3
At a glance
- 1. Read each argument
Each condition places z on a ray starting at −1 or 1, with the stated angle.
- 2. Find the intersection
Write the two rays parametrically and equate their real and imaginary parts.
- 3. Check the point
Substitute the intersection into both expressions and verify the principal arguments.
Assume that means the principal argument, measured counterclockwise from the positive real axis. The condition places on a ray at angle . The second condition places on a ray at angle . Since these expressions shift the point by in opposite directions, the two rays begin at and on the real axis.
Their intersection is
Turn each argument into a ray
For a nonzero complex number , an equation means that lies on the ray making angle with the positive real axis. In polar form, with . The strict positivity matters: the origin has no defined argument.
Apply this to each expression:
Here and are distances along the rays, not necessarily the same distance.
Solve the intersection
Using , , , and , write both expressions for :
Equate the real and imaginary parts. The imaginary parts give
so . The real parts give
Substitute :
Thus . Substituting into either expression for yields
Verify both arguments
For the proposed point,
Its real and imaginary parts are positive, and their ratio is , so its principal argument is . Also,
This lies in the second quadrant, and its reference angle is , so its principal argument is . Both conditions hold.
Geometric interpretation
In the complex plane, is the intersection of a ray starting at and rising at , and a ray starting at and rising at . The ray directions are not parallel, so their supporting lines meet at one point. The calculation above also confirms that the intersection lies forward along both rays, because the distances are and .
You can also use slopes to locate the supporting-line intersection. Writing , the two lines are
Solving gives and . When using this shorter method, check that the point is on the rays, not just on the full lines; a line intersection can fall behind one of the ray origins.
Common mistakes
- Treating the argument as a length. The angle determines a direction; the positive parameters and determine how far to travel on each ray.
- Using the wrong starting point. measures from , while measures from .
- Ignoring quadrants. A slope alone does not determine an angle. In particular, a point with negative real part and positive imaginary part is in the second quadrant, as required for .
- Allowing zero distance. Neither nor is valid, because one of the arguments would be undefined.
If lowercase is being used as a multivalued argument rather than as the principal argument, the same directions are understood modulo . The intersection and the solution remain unchanged.
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